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New Technologies and Additional Language Learning


CALPER Working Paper No. 7 <br> This working paper is a review essay in which the author discusses a number of contexts and uses of technologies, generally Internet communication technologies, as they have been and are being used in second and foreign language education environments. Three primary areas of research and pedagogical innovation are addressed, 1) the use of synchronous computer-mediated communication (CMC), 2) Internet-mediated intercultural L2 education, and 3) additional language learning as a function of participation in Internet-supported communities such as online fora, fan sites, fan fiction sites, and online gaming.

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New Media Literacies, Online Gaming, and Language Education


CALPER Working Paper No. 8 <br> This paper describes second and foreign language uses of Internet communication tools, web environments, and online gaming, and critically reviews existing research and emerging technologies representing diverse pedagogical conditions in two main areas: (1) interaction in ongoing Internet-mediated environments that include popular culture blogs and web sites, fan fiction communities, language and/or culture communities; and (2) multi-user online games, including a case study of multilingual communication within a gaming environment.

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Language Proficiency or Symbolic Capability: A Dialectical Perspective


CALPER Working Paper No. 9 <br> A short position paper that argues for a dialectical perspective on language proficiency.

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Spanish Heritage Language Workshop

This is a workshop for Spanish teachers of heritage speaking high school and university level students. We will post more information about this workshop as we continue to organize it. Sign up for COERLL's newsletter to receive updates: https://goo.gl/5zPVze.

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Games2Teach Collaboratory

An interactive workshop where teachers play technology-mediated games, learn how game design principles promote language acquisition, and learn to implement games in their classrooms. Based on the Games2Teach project from CASLS (University of Oregon) and CERCLL (University of Arizona). We will post more information about this workshop as we continue to organize it. Sign up for COERLL's newsletter to receive updates: https://goo.gl/5zPVze.

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In 1990, the Department of Education established the first Language Resource Centers (LRCs) at U.S. universities in response to the growing national need for expertise and competence in foreign languages. Now, twenty-five years later, Title VI of the Higher Education Act supports sixteen LRCs, creating a national network of resources to promote and improve the teaching and learning of foreign languages.

LRCs create language learning and teaching materials, offer professional development opportunities for language instructors, and conduct and disseminate research on foreign language learning. All LRCs engage in efforts that enable U.S. citizens to better work, serve, and lead.

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